Unforecast

Narrative science fiction

Unforecast

The Absent Day

unforecast /ʌnˈfɔːkɑːst/ adj. not predicted; that no forecast saw coming.

In 2042, the Archive forecasts every future. All but one day.

Make the impossible choice.

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March 14, 2042, 07:14

A barrier drops without warning on the Nadir bridge. In fifteen minutes, more than four hundred people walk off it. The Archive, the system that calculates the most probable futures, had predicted the bridge would give way.

Yet one day is missing from its projections. It is called the Absent Day. Three futures survived that gap, and each tells a different story. They agree on one point only: you took part in that day’s disappearance.

This morning, a message reached your screen. It carries your identifier. It is dated tomorrow, 07:14.

Three futures, three versions of the same morning

STABLE

Protect

Protects what can be protected, even if it means closing files.

BROKEN

Expose

Wants every decision made in secret brought into the open.

GHOST

Remember

Refuses to forget those the registers left behind.

None of them is neutral, and each needs you to believe it. Along the way: Mira, who asks when you met rather than whether she is alive. The Archivist, who defends the price of every life saved. The Shadow, who claims to keep a part of your memory. A child who draws thirty boxes, then an empty place.

One message a day, for thirty days

What you will find

  • A complete story over thirty days, one real day per Echo.
  • Choices that come back later in the story.
  • Six fragments of evidence to gather about the Absent Day.
  • Three endings, chosen on the last day, whose text changes with the path you followed most.
  • A Codex of the characters and words of the world of 2042.
  • The Signal Memory, to reread every day from the first.
  • Your activity and your town’s weather can shape details of the signal. It is optional: the game plays in full without that data.
  • Time powder opens the next day without waiting, up to three days in a row. It is optional: the whole story can be played without buying anything.
  • English and French.

You are looking for what happened on March 14.

The missing day may not be behind you.

Make the impossible choice.